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Korvak The Ash Tongue

Korvak The Ash Tongue
Korvak the Ash-Tongue
CR 12
Medium humanoid (half-fire-giant), Chaotic Evil
Reveal Stat Block
Armor Class
17
Hit Points
153
Speed
30 ft.
str
22
+6
dex
14
+2
con
18
+4
int
12
+1
wis
14
+2
cha
16
+3

Saving Throws STR +10, CON +8, CHA +7

Skills Athletics +10, Intimidation +7, Perception +6

Damage Immunities fire

Senses Darkvision 60 ft., passive Perception 16

Languages CommonGiantDraconic

Ash-Tongue Chant.As a bonus action, Korvak chants in ancient Giant. Allies within 30 feet that can hear him gain advantage on their next attack roll before the start of his next turn.
Ember Skin.Any creature that touches Korvak or hits him with a melee attack while within 5 feet of him takes 5 (1d10) fire damage.

Actions

Multiattack.Korvak makes three attacks with his Obsidian Maul or uses his Fire Blast twice.
Obsidian Maul.Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 7 (2d6) fire damage.
Fire Blast.Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 18 (4d8) fire damage.
Toxic Smog (Recharge 5-6).Korvak exhales thick smoke in a 20-foot-radius sphere centered on himself. The area is heavily obscured. Each creature in that area must make a DC 16 Constitution saving throw, taking 21 (6d6) poison damage and being poisoned until the end of its next turn on a failed save.

Korvak the Ash-Tongue

Identity: Half-Fire-Giant Pyromancer, Obsidian Scale Strike Team Leader Location: Mobile (Often seen in the Mana Wastes or the North)

Korvak is a towering figure, standing nearly eight feet tall, with skin the color of cooled lava and eyes that glow like embers. As a half-fire-giant, he possesses both the raw physical power of his kin and a natural affinity for destructive pyromancy. He is a high-ranking enforcer for the Obsidian Scale, leading elite strike teams to secure artifacts and eliminate threats to the cult's grand design.

His nickname, "Ash-Tongue," comes from his habit of chanting in a guttural, ancient dialect of Giant that sounds like the crackling of a great forest fire. He is a fanatic believer in the return of Ignis-Kaan, seeing himself as a chosen herald of the Cinder King. Korvak is not just a brute; he is a cunning tactician who uses his mastery of fire to reshape the battlefield, trapping his enemies in walls of flame and suffocating them with thick, toxic smoke.

Plot Hooks:

  • The Ambush: Korvak and his team ambush the party as they are returning from a successful mission, seeking to reclaim an artifact the party has just secured for the cult.
  • The Ritual at Mount Ignis: The party discovers that Korvak is leading a ritual at the base of Mount Ignis to weaken the volcanic seals. They must fight their way through his guards and stop the ritual before the mountain erupts.
  • The Defector: A lower-ranking member of Korvak's team, terrified by his brutality, flees and seeks protection from the party, offering valuable intelligence on Korvak's next target in exchange for their help.