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monster

The Iron-Scale Behemoth

The Iron-Scale Behemoth
Stat Block
CR 11
,
Reveal Stat Block
Armor Class
19
Hit Points
170
Speed
30 ft.
str
28
+9
dex
10
+0
con
26
+8
int
8
-1
wis
10
+0
cha
8
-1

Senses darkvision 60 ft., passive Perception 10

Languages Common, Draconic, Dwarvish

Damage Threshold.The Behemoth has a damage threshold of 5.
Fire Resistance.The Behemoth has resistance to fire and bludgeoning damage.

Actions

Multiattack.The Behemoth makes two steam-powered hammer attacks.
Steam-Powered Hammer.Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.
Tail-Swipe.Melee Weapon Attack: +10 to hit, reach 10 ft., each creature in a 10-foot arc. Hit: 15 (2d8 + 6) bludgeoning damage and the target is knocked back 10 feet.
Toxic Gas Vent (Recharge 5-6).The Behemoth vents toxic gas in a 20-foot radius. The area is heavily obscured. Each creature in the area must succeed on a DC 17 Constitution saving throw or be poisoned for 1 minute.

Ecology

The Iron-Scale Behemoth is a horrific result of the "Architect's" experiments—a massive kobold who has been mutated by raw Aether and permanently fused into a suit of stolen, heavy dwarven mining armor. It is a living tank, serving as the Scale-Syndicate's primary enforcer in the deep tunnels of Steamfort.

Combat Mechanics

The Behemoth uses a heavy, steam-powered hammer for melee attacks and a "Tail-Swipe" that can knock back multiple enemies in a 10-foot arc. It can vent a cloud of toxic, soot-filled gas from its suit's cooling pipes as a bonus action, heavily obscuring the area and poisoning creatures. It has a high damage threshold and is resistant to fire and bludgeoning damage.

Loot

The armor plates can be salvaged for "Mutated Dragon-Scales," a rare material that can be used to create leather or scale armor that provides resistance to force and poison damage.