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NPC Quirks

NPC Quirks

NPC Quirks

d20Quirk
1Constantly checks their Aether-meter, even in low-magic zones.
2Refuses to enter a building without first touching the doorframe to 'ground' their soul.
3Speaks in a thick Steamfort dialect, replacing common verbs with mechanical terms (e.g., 'gearing up' for 'preparing').
4Has a faint crystalline growth behind one ear that glows when they lie.
5Obsessively polishes a single copper coin from the pre-Aether era.
6Always carries a small pouch of Mana Waste soil, claiming it keeps them 'immune' to the blight.
7Hisses slightly whenever the name 'Ignis-Kaan' is mentioned.
8Wears goggles even indoors, claiming the 'Aetheric glare' is too much.
9Frequently pauses to listen to 'the hum of the world,' which only they can hear.
10Smells strongly of ozone and burnt grease.
11Carries a pet mechanical spider that performs simple tasks like fetching keys.
12Uses complex Kigum legal jargon to describe simple daily activities.
13Has a prosthetic limb made of dark wood that occasionally sprouts leaves.
14Will not eat any food that hasn't been 'purified' by a minor cantrip.
15Tattoos a new line on their arm for every month they survive in the Broad Swells.
16Keeps a small vial of 'Void-Mist' around their neck, claiming it's a family heirloom.
17Refers to themselves in the third person, as if reciting a legend.
18Has eyes that change color based on the local Aetheric density.
19Constantly whistles tunes from the Sunken Empire.
20Believes everyone they meet is a spy for the Obsidian Scale.