DND World

Command Palette

Search for a command to run...

Admin
npc

Sister Salacia

Sister Salacia
Stat Block
CR 2
,
Reveal Stat Block
Armor Class
15
Hit Points
48
Speed
30 ft., swim 30 ft.
str
12
+1
dex
12
+1
con
14
+2
int
10
+0
wis
18
+4
cha
14
+2

Actions

Water Whip.Melee Spell Attack: +6 to hit, reach 15 ft., one target. Hit: 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pulled up to 10 feet toward Salacia.
Sea-Mother's Grace.Salacia heals one creature within 30 feet for 10 (2d6 + 4) hit points and grants it the ability to breathe underwater for 1 hour.

Sister Salacia

Title: Healer of the Sea-Mother
Role: Salacia is a cleric who worships the "Sea-Mother," a benevolent goddess of the ocean. She provides medical care for the Vanguard and the people of the Archipelago. She is a woman of great compassion and is often seen tending to the wounded after a battle.

Secret Motivation: Salacia has discovered that the "Sea-Mother" is actually a "Guardian-Spirit" that was created by the elves centuries ago to protect the oceans. The spirit is currently being "corrupted" by the presence of the First Brood. Salacia is trying to "cleanse" the spirit but is being blocked by a group of cultists who worship the "Corrupted Sea-Mother."

Adventure Hook: Salacia asks the party to help her "purify" a specific "Sea-Shrine" that has been taken over by cultists. During the ritual, the party must defend her from a group of sea monsters.