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npc

Sister Mercy

Sister Mercy
Stat Block
CR 1
,
Reveal Stat Block
Armor Class
12
Hit Points
38
Speed
30 ft.
str
8
-1
dex
14
+2
con
12
+1
int
11
+0
wis
17
+3
cha
15
+2

Actions

Guiding Bolt (2/Day).Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 14 (4d6) radiant damage, and the next attack roll made against this target before the end of Mercy's next turn has advantage.
Aura of Life.Mercy emits an aura of light in a 10-foot radius. Allies in the aura have resistance to necrotic damage and advantage on death saving throws.

Sister Mercy

Title: Healer of the Low Spire
Role: Mercy is a cleric of a forgotten deity of life and light. She runs a small clinic in the poorest district of Kigum, treating those who cannot afford the Bank’s "Healing Bonds." She is a woman of immense compassion and is one of the few truly selfless people in the city.

Secret Motivation: Mercy has noticed a strange "withering" sickness spreading among her patients. It seems to affect their very souls, leaving them hollow and listless. She has traced the source to the city’s water supply, which flows directly under the Grand Arcane Bank. She suspects the Bank is using a "Soul-Siphon" to power their vaults and is looking for someone to help her investigate the sewers.

Adventure Hook: Mercy’s clinic is being threatened by "debt collectors" from the Bank who want to shut her down. She asks the party to help her find proof of the Soul-Siphon, hoping to use it as leverage to save her clinic and her patients.