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Mistress Naivara

Mistress Naivara
Mistress Naivara
CR 9
Medium humanoid (elf), Neutral Good
Reveal Stat Block
Armor Class
15 (natural armor)
Hit Points
97 (15d8 + 30)
Speed
30 ft., swim 40 ft.
str
10
+0
dex
18
+4
con
14
+2
int
14
+2
wis
20
+5
cha
16
+3

Saving Throws WIS +9, CHA +7

Skills Insight +9, Nature +6, Perception +9, Survival +9

Senses Darkvision 60 ft., passive Perception 19

Languages Common, Elvish, Aquan

River-Matron's Grace.Naivara can breathe underwater and has advantage on saving throws against being grappled or restrained while in water.
Spellcasting.Naivara is a 10th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks).

Actions

Water Whip.Melee Spell Attack: +9 to hit, reach 30 ft., one target. Hit: 18 (4d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be pulled 15 feet toward Naivara or knocked prone (Naivara's choice).

Mistress Naivara

Title: River-Matron of Olsa
Role: Naivara is the leader of Olsa, a city built on a series of islands in the great river that flows through the forest. She is a master of water-magic and is responsible for the city’s complex system of canals and water-wards. She is a practical leader who is more interested in the health of the river than the politics of Lemmion.

Secret Motivation: Naivara has discovered that the river is being used by the Obsidian Scale to transport "Dragon-Eggs" from the North to a secret hatchery in the forest. She has been "quietly" intercepting the shipments and keeping the eggs in a secret underwater vault. She doesn't know what to do with them and is terrified that if Xylira finds out, she will destroy Olsa to get them back.

Adventure Hook: Naivara asks the party to help her "clear a blockage" in the river. The blockage is actually a sunken ship carrying a shipment of dragon eggs that she wants the party to recover for her.