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monster

The Rust-Behemoth

The Rust-Behemoth
Stat Block
CR 13
,
Reveal Stat Block
Armor Class
18
Hit Points
210
Speed
20 ft.
str
28
+9
dex
6
-2
con
26
+8
int
6
-2
wis
10
+0
cha
5
-3

Senses darkvision 60 ft., passive Perception 10

Rusting Aura.Non-magical metal weapons and armor within 10 feet take a permanent -1 penalty to AC or damage rolls at the start of the Behemoth's turn.

Actions

Stasis Slam.Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage. The target is affected by the Slow spell until the end of its next turn.

Ecology

The Rust-Behemoth is a massive elemental manifestation of the Chronos-Clock's physical decay. It is composed of a mountain of rusted iron, seizing gears, and stagnant temporal energy. It wanders the deep shafts of the world's machine, seeking to consume fresh metal and kinetic energy to fuel its slow, grinding existence.

Combat Mechanics

The Behemoth has a "Rusting Aura" that causes non-magical metal weapons and armor within 10 feet to take a permanent and cumulative -1 penalty to AC or attack rolls for every round they remain in the aura. It is slow-moving but hits with incredible force. It can use a "Stasis Slam" to siphons the kinetic energy from a target, effectively casting Slow on them for 1d4 rounds.

Loot

The core of the behemoth contains an "Eternal Gear," a masterfully crafted part of the Chronos-Clock that is resistant to rust and wear. It is an invaluable component for master-tier mechanical construction.